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AI Insights · Timothy · April 2022

Top 5 Sandbox Games on Android in South America, Q1 2022

Exploring the performance of the top 5 sandbox games on Android in South America during Q1 2022, including trends in downloads, revenue, and active users.

Top 5 Sandbox Games on Android in South America, Q1 2022

In the first quarter of 2022, the top sandbox games on the Android platform in South America showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at the top 5 games based on data from Sensor Tower.

Roblox from Roblox Corporation saw a decline in weekly downloads, starting from 841K in late December 2021 to around 473K by the end of March 2022. The game’s weekly revenue also experienced a downward trend, peaking at approximately $352K at the end of December and dropping to about $199K by the end of March. Additionally, weekly active users decreased from 23.4M to around 22.3M during the same period.

Minecraft by Mojang had a steady decline in weekly revenue, starting at about $129K in late December and decreasing to around $53K by the end of March. Downloads also showed a fluctuating trend, with a low of approximately 10K in mid-January and a high of around 19K by the end of March. Active users saw a gradual decrease from 614K to 474K throughout the quarter.

Garena Blockman GO by GARENA GAMES PRIVATE LIMITED experienced an increase in weekly revenue from $994 in mid-January to about $5.2K by the end of March. Downloads peaked at 641K in late January and then declined to around 187K by the end of March. Active users showed significant growth, starting from 352K in mid-January and reaching 899K by the end of March.

Terraria from 505 Games Srl had relatively stable weekly revenue, fluctuating between $2.6K and $5.3K throughout the quarter. Downloads remained low, with a peak of around 1.7K in late December and a dip to about 1K by the end of March. Active users hovered around 7K to 8K during the same period.

Blockman Go from Blockman GO studio showed a sharp decline in both downloads and active users. Downloads started at around 97K in late December but dropped to zero by late January. Active users fell from 1.1M in late December to approximately 232K by the end of March. Revenue data was incomplete for the quarter.

These trends highlight the dynamic nature of the sandbox gaming market in South America. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022